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Ubisoft working to fix XDefiant’s failed visitor registration

XDefiant launched its preseason this week and Ubisoft’s free-to-play first-person Call of Duty competitor appears to be going down well with competitive shooter fans craving an old-school experience. But there’s one problem with the game that stands out more than any other: hit registration.

Hit registration is a video game’s ability to accurately detect the impact of projectiles. Shortly after XDefiant launched this week on PC via Ubisoft Connect, PlayStation 5, and Xbox Series X and S, players took to social media, subreddits, and Discord to say the game was doing a poor job of tracking hits, allowing characters to avoid fire more than they are used to in other similar games.

Redditor ChuckedBankForFbow called XDefiant’s hitlog “the worst I’ve seen in a long time.” “I’m surviving a lot longer running and jumping around bullets than in any other game because their shots just don’t connect lol,” they explained. “M16a4 feels like it’s shooting hopes and dreams at enemies,” added BlOoDy_PsYcHo666.

When XDefiant launched, Ubisoft asked the player base to keep in mind that the game is currently in preseason and that Season 1 will likely provide a more robust gaming experience. Now, in a tweet in response to more complaints about hit logging, XDefiant development lead Mark Rubin said “it’s something we’re working on.”

XDefiant also launched with matchmaking issues, though they appear to be mostly fixed as the game moves into its opening weekend. XDefiant is not available on Steam, so we don’t have an idea of ​​the number of concurrent players, but according to a report from Insider Gaming, XDefiant reached 1.5 million players within hours of its launch.

Of course, Ubisoft’s hope is that XDefiant will be popular enough in the long term to make its free live service a cash cow for the rest of 2024 and beyond. Activision is reportedly preparing Call of Duty Black Ops 6 for a late October release. .

Wesley is the UK news editor for IGN. Find him on Twitter at @wyp100. You can contact Wesley at [email protected] or confidentially at [email protected].

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